
Warzone Settings
Input
| Aiming Input Device | Controller |
| Button Layout | Default |
| Stick Layout Preset | Default |
| Horizontal Stick Sensitivity | 1.4 |
| Vertical Stick Sensitivity | 1.4 |
| Simplified Controls Preset | Off |
| Low Motor Strain Preset | Off |
| Bumper Ping | Off |
| Swap L1/R1 with L2/R2 | Off |
| Controller Vibration | Off |
| Trigger Effect | Off |
Deadzones
| Left Stick Min | 0 |
| Left Stick Max | 65 |
| Right Stick Min | 3 |
| Right Stick Max | 99 |
| Left Trigger | 0 |
| Right Trigger | 0 |
Aiming
| Sensitivity Multiplier | Default |
| Look Inversion (On Foot) | Standard |
| Target Aim Assist | On |
| Motion Sensor Advanced Settings | Default |
Advanced Aiming
| ADS Sensitivity Transition Timing | Instant |
| 3rd Person ADS Correction Type | Assist |
| Aim Response Curve Type | Dynamic (0.9) |
| Custom Sensitivty Per Zoom | On |
| ADS Sens. Multiplier (Low Zoom) | 0.85 |
| ADS Sens. Multiplier (2x-3x Zoom) | 1.00 |
| ADS Sens. Multiplier (4x-5x Zoom) | 1.10 |
| ADS Sens. Multiplier (6x-7x Zoom) | 1.25 |
| ADS Sens. Multiplier (8x-9x Zoom) | 1.25 |
| ADS Sens. Multiplier (High Zoom) | 1.25 |
Movement
| Sprint Assist | Tactical Sprint Assist |
| Sprint Assist Delay | 0 |
| Sprint Assist Sideways | On |
| Sprint Assist Backward | On |
| Mantle Assist | Off |
| Crouch Assist | Off |
| Corner Slice | Off |
| Wall Jump Assist | Off |
| Active Roll Assist | Off |
| Slide/Dive Behavior | Hybrid |
| Automatic Airborne Mantle | Partial |
| Sprint Restore | On |
| Slide Maintains Sprint | On |
| Wingsuit Activation | Manual |
| Wall Jump Activation | Hold |
| Slide/Active Roll Behavior | Tap To Slide |
| Active Roll Camera | 1st Person |
Advanced Movement
| Sprint/Tactical Sprint Behavior | Toggle |
| Auto Move Forward | Off |
| Auto Door Peek | On |
| Tactical Sprint Activation | Single Tap Sprint |
| Plunging Underwater | Free |
| Sprinting Door Bash | On |
| Vehicle Advanced Settings | Default |
Combat
| Aim Down Sight Behavior | Hold |
| Weapon Mount Activation | ADS+ Melee |
| Dedicated Melee Weapon Activation | Hold Melee |
| Body Shield/Finishing Move Behavior | Body Shield Only |
| Armor Plate Behavior | Apply All |
| C4 Detonation Activation | All at Once |
| Equipment Behavior | Hold |
| Manual Fire Behavior | Press |
Advanced Combat
| Focus Behavior | Hold |
| Change Dpad Up Behavior | Ping |
| Change Zoom Activation | Sprint/Tactical Sprint/Focus |
| Weapon Mount Exit | Instant |
| Interact/Reload Behavior | Prioritize Interact |
| Mantle Cancels Reload | On |
| Sprint Cancels Reload | Off |
| Akimbo Behavior | Independent |
| ADS Stick Swap | Off |
| Depleted Ammo Weapon Switch | On |
| Weapon Mount Movement | On |
| Weapon Mount Return | Off |
| Scoreboard/Maps/Stats Behavior | Toggle |
| Overlay Advanced Settings | Default |
Display
| Display Mode | Fullscreen Exclusive |
| Screen Refresh Rate | Automatic |
| Display Resolution | 2560×1440 |
| Aspect Ratio | Automatic |
| Display Gamma | 2.2 (sRGB) |
| Gamma/Brightness | 50 |
| NVIDIA Reflex Low Latency | On + Boost |
| Eco Mode Preset | Efficiency |
| V-Sync | Off |
| Custom Frame Rate Limit | Unlimited |
| Reduce Menu Render Resolution | Native |
| Pause Game Rendering | Off |
| Reduce Quality When Inactive | 10 Minutes |
| Focused Mode | 0 |
| HDR | Off |
Quality
| Render Resolution | 100 |
| Dynamic Resolution | Off |
| Upscaling/Sharpening | NVIDIA DLSS |
| NVIDIA DLSS Preset | Quality |
| NVIDIA DLSS Sharpness | 100 |
| NVIDIA DLSS Model | Transformer |
| NVIDIA DLSS Frame Generation | Off |
| AMD FSR 3 Frame Generation | Off |
| Ray Tracing Reflections | Off |
| VRAM Scale Target | 90 |
| Variable Rate Shading | Off |
Details & Textures
| Texture Resolution | High |
| Texture Filter Anisotropic | Low |
| Depth of Field | Off |
| Detail Quality | Low |
| Particle Resolution | Very Low |
| Bullet Impacts | On |
| Persistent Effects | Off |
| Shader Quality | Medium |
| On-Demand Texture Streaming | Optimized |
| Local Texture Streaming Quality | Low |
Shadow & Lighting
| Shadow Quality | Very Low |
| Screen Space Shadows | High |
| Occlusion and Screen Space Lighting | Off |
| Screen Space Reflections | Off |
| Static Reflection Quality | Low |
Environment
| Terrain Quality | Very Low |
| Volumetric Quality | Low |
| Deferred Physics Quality | Off |
| Weather Grid Volumes Quality | Off |
| Water Quality | Off |
View
| Motion Reduction Preset | Off |
| Arachnophobia Mode | Off |
| Field of View | 115 |
| ADS Field of View | Affected |
| Weapon Field of View | Wide |
| 3rd Person Field of View | 90 |
| Vehicle Field of View | Wide |
| World Motion Blur | Off |
| Weapon Motion Blur | Off |
| 1st Person Camera Movement | Least (50%) |
| 3rd Person Camera Movement | Least (50%) |
| 3rd Person ADS Transition | 3rd Person ADS |
| Inverted Flashbang | On |
Volumes
| Master Game Volume | 100 |
| Gameplay Music Volume | 0 |
| Dialogue Volume | 40 |
| Effects Volume | 100 |
| Cinematic Music Volume | 0 |
Global
| Speakers/Headphone Game Sound Device | Default System Device |
| Speaker Output | Stereo |
| Enhanced Headphone Mode | Off |
| Audio Mix | Headphone Bass Cut |
| Mono Audio | Off |
| Mute Game When Minimized | Off |
| Mute Licensed Music | Yes |
| Asymmetrical Hearing Compensation | Off |
| Reduce Tinnitus Sound | On |
| Hitmarker Preset | Classic |
Voice Chat
| Voice Chat Volume | 100 |
| Voice Chat | On |
| Proximity Chat | On |
| Body Shield Chat | On |
| Last Words Voice Chat | On |
| Game Voice Channel | All Lobby |
| Voice Chat Output Device | Default System Device |
| Communication Preset | Off |
Microphone
| Microphone Level | 100 |
| Test Microphone | Off |
| Microphone Mode | Push To Talk (B) |
| Microphone Input Device | Default System Device |
Global
| Menu Prompts | Automatic |
| Tutorials | Off |
| Skip Introduction Movie | On |
| Skip Killcams | Off |
| Tooltips | Off |
| Telemetry | All Off (Default) |
| Telemetry Label Size | Default |
| Network In-Game Alert Icons | On |
| Hardware In-Game Alert Icons | On |
Readability
| Visual Support Preset | Off |
| Subtitles | All Off |
| Subtitles Size | Default |
| Use English Voice Overs | Off |
| Menu Text Size | Default |
| Text Chat Text Size | Default |
| Color Customization | Custom |
| Color Filter | Filter 2 |
| Color Filter Target | Both |
| World Color Intensity | 100 |
| Interface Color Intensity | 100 |
| You | 272727 |
| Enemy | FF0000 |
Gameplay HUD
| Scale | 0.00 |
| HUD Widget Visibility | On (Default) |
| Hud Info Visibility | On (Default) |
| HUD Bounds | Smallest |
| Vehicle HUD Prompts | Fade after 10 seconds |
| Radar | Off |
| Minimap Visibility | On |
| Minimap Rotation | On |
| Compass | Off |
Crosshair
| Crosshair Lines | Off |
| Crosshair Dot | On |
| Crosshair Opacity | 100 |
| Crosshair Color | Default |
| Hit Marker Visuals | On |
| Damage-Based Hit Markers | On |
Controller
Graphics
Audio
Interface
Controller
Inputs
| Aiming Input Device | Controller |
| Button Layout | Default |
| Stick Layout Preset | Default |
| Horizontal Stick Sensitivity | 1.4 |
| Vertical Stick Sensitivity | 1.4 |
| Simplified Controls Preset | Off |
| Low Motor Strain Preset | Off |
| Bumper Ping | Off |
| Swap L1/R1 with L2/R2 | Off |
| Controller Vibration | Off |
| Trigger Effect | Off |
Deadzones
| Left Stick Min | 0 |
| Left Stick Max | 65 |
| Right Stick Min | 3 |
| Right Stick Max | 99 |
| Left Trigger | 0 |
| Right Trigger | 0 |
Aiming
| Sensitivity Multiplier | Default |
| Look Inversion (On Foot) | Standard |
| Target Aim Assist | On |
| Motion Sensor Advanced Settings | Default |
Advanced Aiming
| ADS Sensitivity Transition Timing | Instant |
| 3rd Person ADS Correction Type | Assist |
| Aim Response Curve Type | Dynamic (0.9) |
| Custom Sensitivty Per Zoom | On |
| ADS Sens. Multiplier (Low Zoom) | 0.85 |
| ADS Sens. Multiplier (2x-3x Zoom) | 1.00 |
| ADS Sens. Multiplier (4x-5x Zoom) | 1.10 |
| ADS Sens. Multiplier (6x-7x Zoom) | 1.25 |
| ADS Sens. Multiplier (8x-9x Zoom) | 1.25 |
| ADS Sens. Multiplier (High Zoom) | 1.25 |
Movement
| Sprint Assist | Tactical Sprint Assist |
| Sprint Assist Delay | 0 |
| Sprint Assist Sideways | On |
| Sprint Assist Backward | On |
| Mantle Assist | Off |
| Crouch Assist | Off |
| Corner Slice | Off |
| Wall Jump Assist | Off |
| Active Roll Assist | Off |
| Slide/Dive Behavior | Hybrid |
| Automatic Airborne Mantle | Partial |
| Sprint Restore | On |
| Slide Maintains Sprint | On |
| Wingsuit Activation | Manual |
| Wall Jump Activation | Hold |
| Slide/Active Roll Behavior | Tap To Slide |
| Active Roll Camera | 1st Person |
Advanced Movement
| Sprint/Tactical Sprint Behavior | Toggle |
| Auto Move Forward | Off |
| Auto Door Peek | On |
| Tactical Sprint Activation | Single Tap Sprint |
| Plunging Underwater | Free |
| Sprinting Door Bash | On |
| Vehicle Advanced Settings | Default |
Combat
| Aim Down Sight Behavior | Hold |
| Weapon Mount Activation | ADS+ Melee |
| Dedicated Melee Weapon Activation | Hold Melee |
| Body Shield/Finishing Move Behavior | Body Shield Only |
| Armor Plate Behavior | Apply All |
| C4 Detonation Activation | All at Once |
| Equipment Behavior | Hold |
| Manual Fire Behavior | Press |
Advanced Combat
| Focus Behavior | Hold |
| Change Dpad Up Behavior | Ping |
| Change Zoom Activation | Sprint/Tactical Sprint/Focus |
| Weapon Mount Exit | Instant |
| Interact/Reload Behavior | Prioritize Interact |
| Mantle Cancels Reload | On |
| Sprint Cancels Reload | Off |
| Akimbo Behavior | Independent |
| ADS Stick Swap | Off |
| Depleted Ammo Weapon Switch | On |
| Weapon Mount Movement | On |
| Weapon Mount Return | Off |
| Scoreboard/Maps/Stats Behavior | Toggle |
| Overlay Advanced Settings | Default |
Graphics
Display
| Display Mode | Fullscreen Exclusive |
| Screen Refresh Rate | Automatic |
| Display Resolution | 2560×1440 |
| Aspect Ratio | Automatic |
| Display Gamma | 2.2 (sRGB) |
| Gamma/Brightness | 50 |
| NVIDIA Reflex Low Latency | On + Boost |
| Eco Mode Preset | Efficiency |
| V-Sync | Off |
| Custom Frame Rate Limit | Unlimited |
| Reduce Menu Render Resolution | Native |
| Pause Game Rendering | Off |
| Reduce Quality When Inactive | 10 Minutes |
| Focused Mode | 0 |
| HDR | Off |
Quality
| Render Resolution | 100 |
| Dynamic Resolution | Off |
| Upscaling/Sharpening | NVIDIA DLSS |
| NVIDIA DLSS Preset | Quality |
| NVIDIA DLSS Sharpness | 100 |
| NVIDIA DLSS Model | Transformer |
| NVIDIA DLSS Frame Generation | Off |
| AMD FSR 3 Frame Generation | Off |
| Ray Tracing Reflections | Off |
| VRAM Scale Target | 90 |
| Variable Rate Shading | Off |
Details & Textures
| Texture Resolution | High |
| Texture Filter Anisotropic | Low |
| Depth of Field | Off |
| Detail Quality | Low |
| Particle Resolution | Very Low |
| Bullet Impacts | On |
| Persistent Effects | Off |
| Shader Quality | Medium |
| On-Demand Texture Streaming | Optimized |
| Local Texture Streaming Quality | Low |
Shadow & Lighting
| Shadow Quality | Very Low |
| Screen Space Shadows | High |
| Occlusion and Screen Space Lighting | Off |
| Screen Space Reflections | Off |
| Static Reflection Quality | Low |
Environment
| Terrain Quality | Very Low |
| Volumetric Quality | Low |
| Deferred Physics Quality | Off |
| Weather Grid Volumes Quality | Off |
| Water Quality | Off |
View
| Motion Reduction Preset | Off |
| Arachnophobia Mode | Off |
| Field of View | 115 |
| ADS Field of View | Affected |
| Weapon Field of View | Wide |
| 3rd Person Field of View | 90 |
| Vehicle Field of View | Wide |
| World Motion Blur | Off |
| Weapon Motion Blur | Off |
| 1st Person Camera Movement | Least (50%) |
| 3rd Person Camera Movement | Least (50%) |
| 3rd Person ADS Transition | 3rd Person ADS |
| Inverted Flashbang | On |
Audio
Volumes
| Master Game Volume | 100 |
| Gameplay Music Volume | 0 |
| Dialogue Volume | 40 |
| Effects Volume | 100 |
| Cinematic Music Volume | 0 |
Global
| Speakers/Headphone Game Sound Device | Default System Device |
| Speaker Output | Stereo |
| Enhanced Headphone Mode | Off |
| Audio Mix | Headphone Bass Cut |
| Mono Audio | Off |
| Mute Game When Minimized | Off |
| Mute Licensed Music | Yes |
| Asymmetrical Hearing Compensation | Off |
| Reduce Tinnitus Sound | On |
| Hitmarker Preset | Classic |
Voice chat
| Voice Chat Volume | 100 |
| Voice Chat | On |
| Proximity Chat | On |
| Body Shield Chat | On |
| Last Words Voice Chat | On |
| Game Voice Channel | All Lobby |
| Voice Chat Output Device | Default System Device |
| Communication Preset | Off |
Microphone
| Microphone Level | 100 |
| Test Microphone | Off |
| Microphone Mode | Push To Talk (B) |
| Microphone Input Device | Default System Device |
Interface
Global
| Menu Prompts | Automatic |
| Tutorials | Off |
| Skip Introduction Movie | On |
| Skip Killcams | Off |
| Tooltips | Off |
| Telemetry | All Off (Default) |
| Telemetry Label Size | Default |
| Network In-Game Alert Icons | On |
| Hardware In-Game Alert Icons | On |
Readability
| Visual Support Preset | Off |
| Subtitles | All Off |
| Subtitles Size | Default |
| Use English Voice Overs | Off |
| Menu Text Size | Default |
| Text Chat Text Size | Default |
| Color Customization | Custom |
| Color Filter | Filter 2 |
| Color Filter Target | Both |
| World Color Intensity | 100 |
| Interface Color Intensity | 100 |
| You | 272727 |
| Enemy | FF0000 |
Gameplay Hud
| Scale | 0.00 |
| HUD Widget Visibility | On (Default) |
| Hud Info Visibility | On (Default) |
| HUD Bounds | Smallest |
| Vehicle HUD Prompts | Fade after 10 seconds |
| Radar | Off |
| Minimap Visibility | On |
| Minimap Rotation | On |
| Compass | Off |
Crosshair
| Crosshair Lines | Off |
| Crosshair Dot | On |
| Crosshair Opacity | 100 |
| Crosshair Color | Default |
| Hit Marker Visuals | On |
| Damage-Based Hit Markers | On |
MK-78

- Optic Greaves Accuspot 3x (with red blue yellow or green convert reticle)
- Muzzle Monolithic Supressor
- Barrel 22" Impulse HB-762 Barrel
- Stock Shock Shield Stock
- Fire Mods 7.62 Nato Overpressured
Carbon-57

- Barrel 8.6" Orbital Light Barrel
- Underbarrel VAS Convergence Foregrip
- Magazine MFS Renown Plus Mag
- Stock Hammer Platoon Pad
- Fire Mods Enhanced Cycle System
MK35

- Optic FANG HoverPoint ELO
- Muzzle Monolithic Supressor
- Barrel 16.5" Greaves Bellum Barrel
- Magazine Bowen Siren Drum
- Fire Mods 5.56 NATO FMJ
Rev 45

- Optic Lethal Tools ELO
- Barrel Dorsal Barrel
- Underbarrel Strider Handstop
- Magazine Cawdor Extended Mag
- Rear Grip ABT-91B Grip
M15

- Optic Redwell 30-S 2x (yelllow convert reticle)
- Muzzle Monolithic Supressor
- Barrel 16" Reticulated Barrel
- Magazine Bowen Bulwark Mag
- Stock Bowen Linchpin Stock
Sturmwolf 45

- Barrel 12.3" Lethal Conflux Barrel
- Underbarrel Quickstep Foregrip
- Rear Grip Selene Rover Grip
- Stock Corpus-X3 Stock
- Fire Mods Bolt Carrier Group
Maddox RFB

- Optic EAM XL Reflex
- Muzzle Monolithic Supressor
- Barrel 19" Virtuous OP Barrel
- Magazine Scarletfront Fast Mags
- Fire Mods 5.56 NATO FMJ
FFAR 1

- Optic Volzhskiy Reflex
- Muzzle Monolithic Suppressor
- Barrel Long Barrel
- Underbarrel Vertical Foregrip
- Magazine Extended Mag II
- Rear Grip Quickdraw Grip (Gunfighter)
- Stock Infiltrator Pad (Gunfighter)
- Firemods 5.56 NATO Oveerpressured (Gunfighter)
Grekhova

- Muzzle Monolithic Suppressor
- Barrel Long Barrel
- Magazine Extended Mag II
- Rear Grip Ergonomic Grip
- Stock Weighted Stock
Cypher 091

- Optic Willis 3x
- Muzzle Monolithic Suppressor (Gunfighter)
- Barrel Reinforced Barrel
- Underbarrel Vertical Foregrip
- Magazine Extended Mag II
- Stock Balanced Stock (Gunfighter)
- Fire Mods Recoil Springs (Gunfighter)
LC10

- Barrel Long Barrel
- Underbarrel Ranger Foregrip
- Magazine Extended Mag II
- Rear Grip Ergonomic Grip
- Stock Balanced Stock
Krig C

- Optic Volzhskiy Reflex
- Muzzle Compensator
- Barrel Gain-Twist Barrel (Gunfighter)
- Underbarrel Vertical Foregrip (Gunfighter)
- Magazine Extended Mag II (Gunfighter)
- Rear Grip Quickdraw Grip
- Stock Infiltrator Stock
Kar98k
- Optic SP-X 80 6.6x
- Muzzle Monolithic Supressor
- Stock No Stock
- Laser SL Razerhawk Laser
- Ammunition High Grain Rounds
C9

- Muzzle Compensator
- Barrel Gain Twist (Gunfighter)
- Foregrip Ranger Foregrip
- Magazine Extended Mag II
- Rear Grip Ergonomic Grip
- Stock Infiltrator Stock
- Laser Strelock Laster (Gunfighter)
- Fire Mods Overpressured Rounds (Gunfighter)
Swat 5.56

- Muzzle Monolithic Supressor
- Underbarrel Vertical Foregrip
- Magazine Full Auto Extended Mag
- Stock Heavy Stock
- Fire Mods Grau Conversion
Amax

- Optic Volzhskiy Reflex (Gunfighter)
- Muzzle Compensator
- Barrel Gain Twist
- Underbarrel Vertical Foregrip
- Magazine Extended Mag II
- Rear Grip Ergonomic Grip
- Stock Infiltrator Stock (Gunfighter)
- Fire Mods Over pressured Rounds (Gunfighter)
AK-74

- Optic Kepler Microflex (Gunfighter)
- Muzzle Compensator
- Barrel Gain Twist (Gunfighter)
- Underbarrel Extended Mag
- Magazine Extended Mag
- Rear Grip Ergonomic Grip
- Stock Infiltrator Stock
- Fire Mods Recoil Springs (Gunfighter)
HDR
- Muzzle Monolithic Supressor
- Barrel Gain Twist Barrel
- Rear Grip Quickdraw Grip
- Stock Heavy Stock
- Fire Mods 108mm Overpressured
XM4

- Optic Willis 3x
- Muzzle Compensator
- Barrel Long Barrel
- Underbarrel Vertical Foregrip
- Magazine Extended Mag II
- Rear Grip Quickdraw Grip (Gunfighter)
- Stock Balanced Stock (Gunfighter)
- Fire Mods Recoil Springs (Gunfighter)