WARZONE SETTINGS
Controller
Graphics
Audio
Interface
Controller
Input
| Aiming Input Device | Controller |
| Button Layout | Default |
| Stick Layout Preset | Default |
| Horizontal Stick Sensitivity | 1.55 |
| Vertical Stick Sensitivity | 1.55 |
| Simplified Controls Preset | Off |
| Low Motor Strain Preset | Off |
| Bumper Ping | Off |
| Swap L1/R1 with L2/R2 | Off |
| Controller Vibration | Off |
| Trigger Effect | Off |
Deadzone inputs
| Left Stick Min | 1 |
| Left Stick Max | 65 |
| Right Stick Min | 3 |
| Right Stick Max | 100 |
| Left Trigger | 0 |
| Right Trigger | 0 |
Aiming
| Sensitivity Multiplier | Default |
| Look Inversion (On Foot) | Standard |
| Target Aim Assist | On |
| Motion Sensor Advanced Settings | Default |
Advanced Aiming
| Look Inversion | Standard |
| ADS Sensitivity Transition Timing | Instant |
| 3rd Person ADS Correction Type | Assist |
| Aim Response Curve Type | Dynamic (1.00) |
| Custom Sensitivty Per Zoom | On |
| ADS Sens. Multiplier (Low Zoom) | 1.00 |
| ADS Sens. Multiplier (2x-3x Zoom) | 1.00 |
| ADS Sens. Multiplier (4x-5x Zoom) | 1.00 |
| ADS Sens. Multiplier (6x-7x Zoom) | 1.25 |
| ADS Sens. Multiplier (8x-9x Zoom) | 1.25 |
| ADS Sens. Multiplier (High Zoom) | 1.25 |
Intelligent Movement
| Sprint Assist | Tactical Sprint Assist |
| Sprint Assist Delay | 0 |
| Sprint Assist Sideways | On |
| Sprint Assist Backward | On |
| Mantle Assist | Off |
| Crouch Assist | Off |
| Corner Slice | On |
| Slide/Dive Behavior | Hybrid |
| Automatic Airborne Mantle | Partial |
| Sprint Restore | On |
| Slide Maintains Sprint | On |
| Parachute Automatic Behavior | Off |
| Mantle Cancels Reload | On |
| Vehicle Advanced Settings | Default |
Movement Behaviors Advanced Settings
| Sprint/Tactical Sprint Behavior | Toggle |
| Auto Move Forward | Off |
| Auto Door Peek | Off |
| Grounded Mantle | Off |
| Tactical Sprint Activation | Single Tap Sprint |
| Plunging Underwater | Free |
| Sprinting Door Bash | On |
Combat
| Aim Down Sight Behavior | Hold |
| Weapon Mount Activation | ADS+ Melee |
| Dedicated Melee Weapon Activation | Hold Melee |
| Body Shield/Finishing Move Behavior | Prioritize Finishing Move |
| Armor Plate Behavior | Apply All |
| C4 Detonation Activation | All at Once |
| Equipment Behavior | Hold |
| Manual Fire Behavior | Press |
| Scoreboard/Maps/Stats Behavior | Toggle |
| Overlay Advanced Settings | Default |
Combat Advanced Settings
| Focus Behavior | Hold |
| Change Dpad Up Behavior | Ping |
| Change Zoom Activation | Sprint/Tactical Sprint/Focus |
| Weapon Mount Exit | Instant |
| Interact/Reload Behavior | Prioritize Interact |
| Sprint Cancels Reload | Off |
| Akimbo Behavior | Independent |
| ADS Stick Swap | Off |
| Depleted Ammo Weapon Switch | On |
Graphics
display
| Display Mode | Fullscreen Exclusive |
| Screen Refresh Rate | Automatic |
| Display Resolution | 2560×1440 |
| Aspect Ratio | Automatic |
| Display Gamma | 2.2 (sRGB) |
| Gamma/Brightness | 50 |
| NVIDIA Reflex Low Latency | On + Boost |
| V-Sync | Off |
| Custom Frame Rate Limit | Unlimited |
| HDR | Off |
quality
| Render Resolution | 100 |
| Dynamic Resolution | Off |
| Upscaling/Sharpening | FIDELTYFX CAS (100) |
| NVIDIA DLSS Frame Generation | Off |
| VRAM Scale Target | 90 |
| Variable Rate Shading | On |
Details & Textures
| Texture Resolution | High |
| Texture Filter Anisotropic | Low |
| Depth of Field | Off |
| Detail Quality | Low |
| Particle Resolution | Very Low |
| Bullet Impacts | On |
| Persistent Effects | Off |
| Shader Quality | High |
| On-Demand Texture Streaming | Optimized |
| Local Texture Streaming Quality | Low |
Shadows & Lighting
| Shadow Quality | Very Low |
| Screen Space Shadows | High |
| Occlusion and Screen Space Lighting | Off |
| Screen Space Reflections | Off |
| Static Reflection Quality | Low |
Environment
| Tessellation | Off |
| Volumetric Quality | Low |
| Deferred Physics Quality | Off |
| Weather Grid Volumes Quality | Off |
| Water Quality | Off |
View
| Motion Reduction Preset | Off |
| Field of View | 120 |
| ADS Field of View | Affected |
| Weapon Field of View | Wide |
| 3rd Person Field of View | 90 |
| Vehicle Field of View | Wide |
Camera
| World Motion Blur | Off |
| Weapon Motion Blur | Off |
| 1st Person Camera Movement | Least (50%) |
| 3rd Person Camera Movement | Least (50%) |
| 3rd Person ADS Transition | 3rd Person ADS |
| Inverted Flashbang | On |
Audio
volumes
| Master Game Volume | 100 |
| Gameplay Music Volume | 0 |
| Dialogue Volume | 40 |
| Effects Volume | 100 |
| Cinematic Music Volume | 100 |
Global
| Speakers/Headphone Game Sound Device | Default System Device |
| Speaker Output | Stereo |
| Enhanced Headphone Mode | Off |
| Audio Mix | Sucker Punch |
| Mono Audio | Off |
| Mute Game When Minimized | Off |
| Mute Licensed Music | Yes |
| Asymmetrical Hearing Compensation | Off |
| Reduce Tinnitus Sound | On |
| Hitmarker Preset | Classic |
VoiceChat
| Voice Chat Volume | 100 |
| Voice Chat | On |
| Proximity Chat | On |
| Body Shield Chat | On |
| Last Words Voice Chat | On |
| Game Voice Channel | All Lobby |
| Voice Chat Output Device | Default System Device |
Microphone
| Microphone Level | 100 |
| Test Microphone | Off |
| Microphone Mode | Push To Talk |
| Microphone Input Device | Default System Device |
Interface
Global
| Visual Support Preset | Off |
| Menu Prompts | Automatic |
| Gameplay Tips | Off |
| Tutorials | Off |
| Skip Introduction Movie | On |
| Skip Killcams | Off |
| Tooltips | Off |
| Telemetry | All Off (Default) |
| Network In-Game Alert Icons | On |
| Hardware In-Game Alert Icons | On |
Readability
| Subtitles | All Off |
| Menu Text Size | Default |
| Text Chat Text Size | Default |
| Color Customization | Custom |
| Color Filter | Filter 2 |
| Color Filter Target | Both |
| World Color Intensity | 100 |
| Interface Color Intensity | 100 |
| You | 272727 |
| Enemy | FF0000 |
HUD
| HUD Presets | Default |
| HUD Bounds | Most Compressed |
| Minimap Shape | Square |
| Minimap Rotation | On |
| Radar | Off |
| Compass Type | Minimap |
| Vehicle HUD Prompts | Fade After 10 Seconds |
| In-Game Text Chat | On |
| Player Names | Abbreviated |
Crosshair
| Crosshair | Center Dot |
| Crosshair Dot | On |
| Center Dot Scale | Default |
| Crosshair Opacity | 100 |
| Crosshair Color | Default |
Widget Visibility
| Weapon Information | 100 |
| Equipment Information | 100 |
| Player & Streak Toasts | 100 |
| Elimination ID | 100 |
| Medals & Notifications | 100 |
| Elimination Feed | 100 |
| Score Feed | 100 |
| Minimap Opacity | 100 |
FFAR 1
- Optic
Volzhskiy Reflex
- Muzzle
Monolithic Suppressor
- Barrel
Long Barrel
- Underbarrel
Vertical Foregrip
- Magazine
Extended Mag II
- Rear Grip
Quickdraw Grip (Gunfighter)
- Stock
Infiltrator Pad (Gunfighter)
- Firemods
5.56 NATO Oveerpressured (Gunfighter)
Grekhova
- Muzzle
Monolithic Suppressor
- Barrel
Long Barrel
- Magazine
Extended Mag II
- Rear Grip
Ergonomic Grip
- Stock
Weighted Stock
Cypher 091
- Optic
Willis 3x
- Muzzle
Monolithic Suppressor (Gunfighter)
- Barrel
Reinforced Barrel
- Underbarrel
Vertical Foregrip
- Magazine
Extended Mag II
- Stock
Balanced Stock (Gunfighter)
- Fire Mods
Recoil Springs (Gunfighter)
LC10
- Barrel
Long Barrel
- Underbarrel
Ranger Foregrip
- Magazine
Extended Mag II
- Rear Grip
Ergonomic Grip
- Stock
Balanced Stock
Krig C
- Optic
Volzhskiy Reflex
- Muzzle
Compensator
- Barrel
Gain-Twist Barrel (Gunfighter)
- Underbarrel
Vertical Foregrip (Gunfighter)
- Magazine
Extended Mag II (Gunfighter)
- Rear Grip
Quickdraw Grip
- Stock
Infiltrator Stock
Kar98k
- Optic
SP-X 80 6.6x
- Muzzle
Monolithic Supressor
- Stock
No Stock
- Laser
SL Razerhawk Laser
- Ammunition
High Grain Rounds
C9
- Muzzle
Compensator
- Barrel
Gain Twist (Gunfighter)
- Foregrip
Ranger Foregrip
- Magazine
Extended Mag II
- Rear Grip
Ergonomic Grip
- Stock
Infiltrator Stock
- Laser
Strelock Laster (Gunfighter)
- Fire Mods
Overpressured Rounds (Gunfighter)
Swat 5.56
- Muzzle
Monolithic Supressor
- Underbarrel
Vertical Foregrip
- Magazine
Full Auto Extended Mag
- Stock
Heavy Stock
- Fire Mods
Grau Conversion
Amax
- Optic
Volzhskiy Reflex (Gunfighter)
- Muzzle
Compensator
- Barrel
Gain Twist
- Underbarrel
Vertical Foregrip
- Magazine
Extended Mag II
- Rear Grip
Ergonomic Grip
- Stock
Infiltrator Stock (Gunfighter)
- Fire Mods
Over pressured Rounds (Gunfighter)
AK-74
- Optic
Kepler Microflex (Gunfighter)
- Muzzle
Compensator
- Barrel
Gain Twist (Gunfighter)
- Underbarrel
Extended Mag
- Magazine
Extended Mag
- Rear Grip
Ergonomic Grip
- Stock
Infiltrator Stock
- Fire Mods
Recoil Springs (Gunfighter)
HDR
- Muzzle
Monolithic Supressor
- Barrel
Gain Twist Barrel
- Rear Grip
Quickdraw Grip
- Stock
Heavy Stock
- Fire Mods
108mm Overpressured
XM4
- Optic
Willis 3x
- Muzzle
Compensator
- Barrel
Long Barrel
- Underbarrel
Vertical Foregrip
- Magazine
Extended Mag II
- Rear Grip
Quickdraw Grip (Gunfighter)
- Stock
Balanced Stock (Gunfighter)
- Fire Mods
Recoil Springs (Gunfighter)