WARZONE SETTINGS
Controller
Graphics
Audio
Interface
Controller
Input
Aiming Input Device | Controller |
Button Layout | Default |
Stick Layout Preset | Default |
Horizontal Stick Sensitivity | 11 |
Vertical Stick Sensitivity | 11 |
Simplified Controls Preset | Off |
Low Motor Strain Preset | Off |
Bumper Ping | Off |
Swap L1/R1 with L2/R2 | Off |
Controller Vibration | Off |
Trigger Effect | Off |
Deadzone inputs
Left Stick Min | 0 |
Left Stick Max | 40 |
Right Stick Min | 0 |
Right Stick Max | 100 |
Left Trigger | 0 |
Right Trigger | 0 |
Aiming
Sensitivity Multiplier | Default |
Look Inversion (On Foot) | Standard |
Target Aim Assist | On |
Motion Sensor Advanced Settings | Default |
Advanced Aiming
Look Inversion | Standard |
ADS Sensitivity Transition Timing | Instant |
3rd Person ADS Correction Type | Assist |
Aim Response Curve Type | Dynamic (1.00) |
Custom Sensitivty Per Zoom | On |
ADS Sens. Multiplier (Low Zoom) | 0.75 |
ADS Sens. Multiplier (2x-3x Zoom) | 1.00 |
ADS Sens. Multiplier (4x-5x Zoom) | 1.05 |
ADS Sens. Multiplier (6x-7x Zoom) | 1.15 |
ADS Sens. Multiplier (8x-9x Zoom) | 1.15 |
ADS Sens. Multiplier (High Zoom) | 1.15 |
Intelligent Movement
Sprint Assist | Tactical Sprint Assist |
Sprint Assist Delay | 0 |
Sprint Assist Sideways | On |
Sprint Assist Backward | On |
Mantle Assist | Off |
Crouch Assist | Off |
Corner Slice | On |
Slide/Dive Behavior | Hybrid |
Automatic Airborne Mantle | Partial |
Sprint Restore | On |
Slide Maintains Sprint | On |
Parachute Automatic Behavior | Off |
Mantle Cancels Reload | On |
Vehicle Advanced Settings | Default |
Movement Behaviors Advanced Settings
Sprint/Tactical Sprint Behavior | Toggle |
Auto Move Forward | Off |
Auto Door Peek | Off |
Grounded Mantle | Off |
Tactical Sprint Activation | Single Tap Sprint |
Plunging Underwater | Free |
Sprinting Door Bash | On |
Combat
Aim Down Sight Behavior | Hold |
Weapon Mount Activation | ADS+ Melee |
Dedicated Melee Weapon Activation | Hold Melee |
Body Shield/Finishing Move Behavior | Prioritize Finishing Move |
Armor Plate Behavior | Apply All |
C4 Detonation Activation | All at Once |
Equipment Behavior | Hold |
Manual Fire Behavior | Press |
Scoreboard/Maps/Stats Behavior | Toggle |
Overlay Advanced Settings | Default |
Combat Advanced Settings
Focus Behavior | Hold |
Change Dpad Up Behavior | Ping |
Change Zoom Activation | Sprint/Tactical Sprint/Focus |
Weapon Mount Exit | Instant |
Interact/Reload Behavior | Prioritize Interact |
Sprint Cancels Reload | Off |
Akimbo Behavior | Independent |
ADS Stick Swap | Off |
Depleted Ammo Weapon Switch | On |
Graphics
display
Display Mode | Fullscreen Exclusive |
Screen Refresh Rate | Automatic |
Display Resolution | 2560×1440 |
Aspect Ratio | Automatic |
Display Gamma | 2.2 (sRGB) |
Gamma/Brightness | 50 |
NVIDIA Reflex Low Latency | On + Boost |
V-Sync | Off |
Custom Frame Rate Limit | Unlimited |
HDR | Off |
quality
Render Resolution | 100 |
Dynamic Resolution | Off |
Upscaling/Sharpening | FIDELTYFX CAS (100) |
NVIDIA DLSS Frame Generation | Off |
VRAM Scale Target | 90 |
Variable Rate Shading | On |
Details & Textures
Texture Resolution | High |
Texture Filter Anisotropic | Low |
Depth of Field | Off |
Detail Quality | Low |
Particle Resolution | Very Low |
Bullet Impacts | On |
Persistent Effects | Off |
Shader Quality | High |
On-Demand Texture Streaming | Optimized |
Local Texture Streaming Quality | Low |
Shadows & Lighting
Shadow Quality | Very Low |
Screen Space Shadows | High |
Occlusion and Screen Space Lighting | Off |
Screen Space Reflections | Off |
Static Reflection Quality | Low |
Environment
Tessellation | Off |
Volumetric Quality | Low |
Deferred Physics Quality | Off |
Weather Grid Volumes Quality | Off |
Water Quality | Off |
View
Motion Reduction Preset | Off |
Field of View | 120 |
ADS Field of View | Affected |
Weapon Field of View | Wide |
3rd Person Field of View | 90 |
Vehicle Field of View | Wide |
Camera
World Motion Blur | Off |
Weapon Motion Blur | Off |
1st Person Camera Movement | Least (50%) |
3rd Person Camera Movement | Least (50%) |
3rd Person ADS Transition | 3rd Person ADS |
Inverted Flashbang | On |
Audio
volumes
Master Game Volume | 100 |
Gameplay Music Volume | 0 |
Dialogue Volume | 40 |
Effects Volume | 100 |
Cinematic Music Volume | 100 |
Global
Speakers/Headphone Game Sound Device | Default System Device |
Speaker Output | Stereo |
Enhanced Headphone Mode | On (Personalized) |
Audio Mix | Sucker Punch |
Mono Audio | Off |
Mute Game When Minimized | Off |
Mute Licensed Music | Yes |
Asymmetrical Hearing Compensation | Off |
Reduce Tinnitus Sound | On |
Hitmarker Preset | Classic |
VoiceChat
Voice Chat Volume | 100 |
Voice Chat | On |
Proximity Chat | On |
Body Shield Chat | On |
Last Words Voice Chat | On |
Game Voice Channel | All Lobby |
Voice Chat Output Device | Default System Device |
Microphone
Microphone Level | 100 |
Test Microphone | Off |
Microphone Mode | Push To Talk |
Microphone Input Device | Default System Device |
Interface
Global
Visual Support Preset | Off |
Menu Prompts | Automatic |
Gameplay Tips | Off |
Tutorials | Off |
Skip Introduction Movie | On |
Skip Killcams | Off |
Tooltips | Off |
Telemetry | All Off (Default) |
Network In-Game Alert Icons | On |
Hardware In-Game Alert Icons | On |
Readability
Subtitles | All Off |
Menu Text Size | Default |
Text Chat Text Size | Default |
Color Customization | Custom |
Color Filter | Filter 2 |
Color Filter Target | Both |
World Color Intensity | 100 |
Interface Color Intensity | 100 |
You | 272727 |
Enemy | FF0000 |
HUD
HUD Presets | Default |
HUD Bounds | Most Compressed |
Minimap Shape | Square |
Minimap Rotation | On |
Radar | Off |
Compass Type | Minimap |
Vehicle HUD Prompts | Fade After 10 Seconds |
In-Game Text Chat | On |
Player Names | Abbreviated |
Crosshair
Crosshair | Center Dot |
Crosshair Dot | On |
Center Dot Scale | Default |
Crosshair Opacity | 100 |
Crosshair Color | Default |
Widget Visibility
Weapon Information | 100 |
Equipment Information | 100 |
Player & Streak Toasts | 100 |
Elimination ID | 100 |
Medals & Notifications | 100 |
Elimination Feed | 100 |
Score Feed | 100 |
Minimap Opacity | 100 |
XM4
- Optic
Willis 3x
- Muzzle
Compensator
- Barrel
Long Barrel
- Underbarrel
Precision Foregrip
- Magazine
Extended Mag II
- Rear Grip
Quickdraw Grip
- Fire Mods
Recoil Springs
- Stock
Balanced Stock
GPR 91
- Optic
Willis 3x
- Muzzle
Ported Compensator
- Barrel
Long Barrel
- Underbarrel
Vertical Foregrip
- Magazine
Extended Mag II
- Rear Grip
Quickdraw
- Stock
Balanced Stock
- Fire Mods
Recoil Springs