
Modern Warfare 4 Settings
Inputs
| Aiming Input Device | Controller |
| Button Layout | Default |
| Stick Layout Preset | Default |
| Horizontal Stick Sensitivity | 1.40 |
| Vertical Stick Sensitivity | 1.40 |
| Simplified Controls Preset | Off |
| Low Motor Strain Preset | Off |
| Bumper Ping | Off |
| Swap LB / RB with LT / RT | Off |
| Controller Vibration | Off |
Deadzones
| Test Stick Deadzone | Off |
| Left Stick Min | 0 |
| Left Stick Max | 65 |
| Right Stick Min | 0 |
| Right Stick Max | 99 |
| Left Trigger | 0 |
| Right Trigger | 0 |
Advanced Aiming
| Target Aim Assist | On |
| ADS Sensitivity Transition Timing | Instant |
| 3rd Person ADS Correction Type | Assist |
| Aim Response Curve Type | Dynamic |
| Aim Response Curve Slope Scale | 1.00 |
| Custom Sensitivity Per Zoom | On |
| ADS Sens. Multiplier [Low Zoom] | 0.75 |
| ADS Sens. Multiplier [2x-3x Zoom] | 0.85 |
| ADS Sens. Multiplier [4x-5x Zoom] | 1.00 |
| ADS Sens. Multiplier [6x-7x Zoom] | 1.15 |
| ADS Sens. Multiplier [8x-9x Zoom] | 1.15 |
| ADS Sens. Multiplier [High Zoom] | 1.15 |
Movement Behaviors
| Sprint Assist | Tactical Sprint Assist |
| Sprint Assist Delay | 0 |
| Mantle Assist | Off |
| Corner Slice | Off |
| Slide/Dive Behavior | Hybrid |
| Automatic Airborne Mantle | Partial |
| Slide Maintains Sprint | On |
| Parachute Automatic Behavior | Off |
Advanced Movement
| Sprint/Tactical Sprint Behavior | Toggle |
| Auto Move Forward | Off |
| Auto Door Peek | On |
| Grounded Mantle | Off |
| Tactical Sprint Activation | Single Tap Sprint |
| Plunging Underwater | Free |
Combat Behaviors
| Aim Down Sight Behavior | Hold |
| Weapon Mount Activation | ADS + Melee |
| Dedicated Melee Weapon Activation | Press Melee |
| Armor Plate Behavior | Apply All |
| C4 Detonation Activation | One by One |
| Equipment Behavior | Hold |
| Manual Fire Behavior | Press |
| Scoreboard/Map/Stats Behavior | Toggle |
Advanced Combat
| Focus Behavior | Hold |
| Change Zoom Activation | Sprint/Tactical Sprint/Focus |
| Weapon Mount Exit (Movement) | Instant |
| Weapon Mount Exit (View) | Short Delay |
| Interact/Reload Behavior | Prioritize Interact |
| Mantle Cancels Reload | On |
| Akimbo Behavior | Independent |
| ADS Stick Swap | Off |
| Depleted Ammo Weapon Switch | On |
| Weapon Mount Movement | On |
| Underhand Throw Activation | Melee |
Display
| Display Mode | Fullscreen Exclusive |
| Display Monitor | PG27AQDP |
| Display Adapter | NVIDIA GeForce RTX 4090 |
| Screen Refresh Rate | Auto: 479.99 |
| Display Resolution | Auto: 2560×1440 |
| Aspect Ratio | Automatic |
| Background Shader Preloading | On |
| Display Gamma | 2.2 (sRGB) |
| NVIDIA Reflex Low Latency | On |
Power Saving
| Eco Mode Preset | Efficiency |
| V-Sync (Gameplay) | Off |
| V-Sync (Menus) | 100% |
| Custom Frame Rate Limit | Unlimited |
| Reduce Menu Render Resolution | Optimal |
| Pause Game Rendering | Off |
| Reduce Quality When Inactive | 30 Seconds |
| Focused Mode | 0 |
| HDR | Off |
Global Quality
| Graphic Preset | Custom |
| Render Resolution (2560 x 1440) | 100 |
| Dynamic Resolution | Off |
| Upscaling / Sharpening | NVIDIA DLSS |
| NVIDIA DLSS Preset | Performance |
| NVIDIA DLSS Sharpness | 80 |
| NVIDIA DLSS Model | Transformer |
| NVIDIA DLSS Frame Generation | Off |
| AMD FSR Frame Generation | Off |
| Ray Tracing Reflections | Off |
| VRAM Scale Target | 90 |
| Variable Rate Shading | On |
Post Processing Effects
| World Motion Blur | Off |
| Weapon Motion Blur | Off |
| World Depth of Field | Off |
| Weapon Depth of Field | Off |
Details & Textures
| Texture Resolution | High |
| Texture Filter Anisotropic | Low |
| Detail Quality | Low |
| Particle Resolution | Very Low |
| Bullet Impacts | On |
| Persistent Effects | Off |
| Shader Quality | High |
| Shading Quality | Low |
| On-Demand Texture Streaming | Optimized |
| Allocated Texture Cache Size | 64 |
| Download Limits | Off |
| Daily Download Limit (GB) | 64.0 |
| Local Texture Streaming Quality | Low |
| In-Game Video Quality | Standard |
Shadow & Lighting
| Shadow Quality | Ultra |
| Shadow Filtering Quality | Low |
| Screen Space Shadows | Off |
| Occlusion and Screen Space Lighting | Off |
| Screen Space Reflections | Off |
| Static Reflection Quality | Low |
Environment
| Terrain Quality | Very High |
| Volumetric Quality | High |
| Deferred Physics Quality | Off |
| Weather Grid Volumes Quality | Off |
| Water Quality | Off |
Field of View
| Field of View (FOV) | 110 |
| Enhanced FOV | Off |
| 3rd Person Field of View | 90 |
| Vehicle Field of View | Wide |
Camera
| 1st Person Camera Movement | Minimal (25%) |
| 3rd Person Camera Movement | Minimal (25%) |
| 3rd Person ADS Transition | 3rd Person ADS |
| Inverted Flashbang | On |
Volumes
| Master Game Volume | 100 |
| Gameplay Music Volume | 0 |
| Dialogue Volume | 70 |
| Effects Volume | 100 |
| Cinematic Music Volume | 0 |
Audio Device
| Speakers/Headphones Game Sound Device | Elgato Wave XLR Pro |
| Speaker Output | Windows Default |
Global
| Audio Mix | Headphones |
| Mono Audio | Off |
| Mute Game When Minimized | Off |
| Mute Licensed Music | On |
| Asymmetrical Hearing Compensation | Off |
Functionality
| Reduce Tinnitus Sound | On |
Voice Chat
| Voice Chat Volume | 100 |
| Voice Chat | On |
| Proximity Chat | On |
| Game Chat Voice | All Lobby |
| Voice Chat Output Device | Elgato Capture Card |
Microphone
| Microphone Level | 100 |
| Test Microphone | Off |
| Microphone Mode | Push to Talk |
| Mute Yourself When Connecting to Chat Channel | Off |
Language
| Preferred Language | English |
Menu
| Menu Prompts | Automatic |
| Skip Introduction Movie | On |
| Skip Killcam | Off |
| Tooltips | On |
Telemetry
| Telemetry | Custom |
| Telemetry Label Size | Default |
| Network In-Game Alert Icons | On |
| Hardware In-Game Alert Icons | On |
Readability
| Visual Support Preset | Off |
| Subtitles | Default |
| Subtitles Size | Default |
| Subtitles Background Opacity | 0 |
| Use English Voice Overs | Off |
| Menu Text Size | Default |
| Text Chat Text Size | Default |
Interface Element Colors
| HUD Color Palette | Custom |
| You | Black |
| Team | Default |
| Party | Default |
| Enemy | FF0000 |
| Neutral | Default |
| Contested | Default |
Color Filter Settings
| Color Filter | Filter 2 |
| Color Filter Target | Both |
| World Color Intensity | 100 |
| Interface Color Intensity | 100 |
Gameplay HUD
| HUD Widget Shake | Off |
| Minimap Shape | Square |
| Minimap Rotation | On |
| Radar | Off |
| Compass | On |
| Vehicle HUD Prompts | Never Disappear |
| In-Game Text Chat | On |
| Player Names | Full Name |
| Killfeed Duration | Default |
Crosshair
| Crosshair Lines | Static |
| Crosshair Opacity | 100 |
| Crosshair Color | White |
| Hit Marker Visuals | On |
| Damage-Based Hit Markers | On |
Widget Visibility
| Weapon Information | 100 |
| Equipment Information | 100 |
| Player & Streak Toasts | On |
| Elimination ID | On |
| Notifications | On |
| Minimap | On |
Motion Reduction
| Motion Sickness Reduction Preset | Off |
| Horizontal Line Preset | Off |
Controller
Graphics
AUDIO
Interface
Controller
Inputs
| Aiming Input Device | Controller |
| Button Layout | Default |
| Stick Layout Preset | Default |
| Horizontal Stick Sensitivity | 1.40 |
| Vertical Stick Sensitivity | 1.40 |
| Simplified Controls Preset | Off |
| Low Motor Strain Preset | Off |
| Bumper Ping | Off |
| Swap LB / RB with LT / RT | Off |
| Controller Vibration | Off |
Deadzones
| Test Stick Deadzone | Off |
| Left Stick Min | 0 |
| Left Stick Max | 65 |
| Right Stick Min | 0 |
| Right Stick Max | 99 |
| Left Trigger | 0 |
| Right Trigger | 0 |
Advanced Aiming
| Target Aim Assist | On |
| ADS Sensitivity Transition Timing | Instant |
| 3rd Person ADS Correction Type | Assist |
| Aim Response Curve Type | Dynamic |
| Aim Response Curve Slope Scale | 1.00 |
| Custom Sensitivity Per Zoom | On |
| ADS Sens. Multiplier [Low Zoom] | 0.75 |
| ADS Sens. Multiplier [2x-3x Zoom] | 0.85 |
| ADS Sens. Multiplier [4x-5x Zoom] | 1.00 |
| ADS Sens. Multiplier [6x-7x Zoom] | 1.15 |
| ADS Sens. Multiplier [8x-9x Zoom] | 1.15 |
| ADS Sens. Multiplier [High Zoom] | 1.15 |
Movement Behaviors
| Sprint Assist | Tactical Sprint Assist |
| Sprint Assist Delay | 0 |
| Mantle Assist | Off |
| Corner Slice | Off |
| Slide/Dive Behavior | Hybrid |
| Automatic Airborne Mantle | Partial |
| Slide Maintains Sprint | On |
| Parachute Automatic Behavior | Off |
Advanced Movement
| Sprint/Tactical Sprint Behavior | Toggle |
| Auto Move Forward | Off |
| Auto Door Peek | On |
| Grounded Mantle | Off |
| Tactical Sprint Activation | Single Tap Sprint |
| Plunging Underwater | Free |
Combat Behaviors
| Aim Down Sight Behavior | Hold |
| Weapon Mount Activation | ADS + Melee |
| Dedicated Melee Weapon Activation | Press Melee |
| Armor Plate Behavior | Apply All |
| C4 Detonation Activation | One by One |
| Equipment Behavior | Hold |
| Manual Fire Behavior | Press |
| Scoreboard/Map/Stats Behavior | Toggle |
Advanced Combat
| Focus Behavior | Hold |
| Change Zoom Activation | Sprint/Tactical Sprint/Focus |
| Weapon Mount Exit (Movement) | Instant |
| Weapon Mount Exit (View) | Short Delay |
| Interact/Reload Behavior | Prioritize Interact |
| Mantle Cancels Reload | On |
| Akimbo Behavior | Independent |
| ADS Stick Swap | Off |
| Depleted Ammo Weapon Switch | On |
| Weapon Mount Movement | On |
| Underhand Throw Activation | Melee |
Graphics
Display
| Display Mode | Fullscreen Exclusive |
| Display Monitor | PG27AQDP |
| Display Adapter | NVIDIA GeForce RTX 4090 |
| Screen Refresh Rate | Auto: 479.99 |
| Display Resolution | Auto: 2560×1440 |
| Aspect Ratio | Automatic |
| Background Shader Preloading | On |
| Display Gamma | 2.2 (sRGB) |
| NVIDIA Reflex Low Latency | On |
Power Saving
| Eco Mode Preset | Efficiency |
| V-Sync (Gameplay) | Off |
| V-Sync (Menus) | 100% |
| Custom Frame Rate Limit | Unlimited |
| Reduce Menu Render Resolution | Optimal |
| Pause Game Rendering | Off |
| Reduce Quality When Inactive | 30 Seconds |
| Focused Mode | 0 |
| HDR | Off |
Global Quality
| Graphic Preset | Custom |
| Render Resolution (2560 x 1440) | 100 |
| Dynamic Resolution | Off |
| Upscaling / Sharpening | NVIDIA DLSS |
| NVIDIA DLSS Preset | Performance |
| NVIDIA DLSS Sharpness | 80 |
| NVIDIA DLSS Model | Transformer |
| NVIDIA DLSS Frame Generation | Off |
| AMD FSR Frame Generation | Off |
| Ray Tracing Reflections | Off |
| VRAM Scale Target | 90 |
| Variable Rate Shading | On |
Post Processing Effects
| World Motion Blur | Off |
| Weapon Motion Blur | Off |
| World Depth of Field | Off |
| Weapon Depth of Field | Off |
Details & Textures
| Texture Resolution | High |
| Texture Filter Anisotropic | Low |
| Detail Quality | Low |
| Particle Resolution | Very Low |
| Bullet Impacts | On |
| Persistent Effects | Off |
| Shader Quality | High |
| Shading Quality | Low |
| On-Demand Texture Streaming | Optimized |
| Allocated Texture Cache Size | 64 |
| Download Limits | Off |
| Daily Download Limit (GB) | 64.0 |
| Local Texture Streaming Quality | Low |
| In-Game Video Quality | Standard |
Shadow & Lighting
| Shadow Quality | Ultra |
| Shadow Filtering Quality | Low |
| Screen Space Shadows | Off |
| Occlusion and Screen Space Lighting | Off |
| Screen Space Reflections | Off |
| Static Reflection Quality | Low |
Environment
| Terrain Quality | Very High |
| Volumetric Quality | High |
| Deferred Physics Quality | Off |
| Weather Grid Volumes Quality | Off |
| Water Quality | Off |
Field of View
| Field of View (FOV) | 110 |
| Enhanced FOV | Off |
| 3rd Person Field of View | 90 |
| Vehicle Field of View | Wide |
Camera
| 1st Person Camera Movement | Minimal (25%) |
| 3rd Person Camera Movement | Minimal (25%) |
| 3rd Person ADS Transition | 3rd Person ADS |
| Inverted Flashbang | On |
AUDIO
Volumes
| Master Game Volume | 100 |
| Gameplay Music Volume | 0 |
| Dialogue Volume | 70 |
| Effects Volume | 100 |
| Cinematic Music Volume | 0 |
Audio Device
| Speakers/Headphones Game Sound Device | Elgato Wave XLR Pro |
| Speaker Output | Windows Default |
Global
| Audio Mix | Headphones |
| Mono Audio | Off |
| Mute Game When Minimized | Off |
| Mute Licensed Music | On |
| Asymmetrical Hearing Compensation | Off |
Functionality
| Reduce Tinnitus Sound | On |
Voice Chat
| Voice Chat Volume | 100 |
| Voice Chat | On |
| Proximity Chat | On |
| Game Chat Voice | All Lobby |
| Voice Chat Output Device | Elgato Capture Card |
Microphone
| Microphone Level | 100 |
| Test Microphone | Off |
| Microphone Mode | Push to Talk |
| Mute Yourself When Connecting to Chat Channel | Off |
Interface
Language
| Preferred Language | English |
Menu
| Menu Prompts | Automatic |
| Skip Introduction Movie | On |
| Skip Killcam | Off |
| Tooltips | On |
Telemetry
| Telemetry | Custom |
| Telemetry Label Size | Default |
| Network In-Game Alert Icons | On |
| Hardware In-Game Alert Icons | On |
Readability
| Visual Support Preset | Off |
| Subtitles | Default |
| Subtitles Size | Default |
| Subtitles Background Opacity | 0 |
| Use English Voice Overs | Off |
| Menu Text Size | Default |
| Text Chat Text Size | Default |
Interface Element Colors
| HUD Color Palette | Custom |
| You | Black |
| Team | Default |
| Party | Default |
| Enemy | FF0000 |
| Neutral | Default |
| Contested | Default |
Color Filter Settings
| Color Filter | Filter 2 |
| Color Filter Target | Both |
| World Color Intensity | 100 |
| Interface Color Intensity | 100 |
Gameplay HUD
| HUD Widget Shake | Off |
| Minimap Shape | Square |
| Minimap Rotation | On |
| Radar | Off |
| Compass | On |
| Vehicle HUD Prompts | Never Disappear |
| In-Game Text Chat | On |
| Player Names | Full Name |
| Killfeed Duration | Default |
Crosshair
| Crosshair Lines | Static |
| Crosshair Opacity | 100 |
| Crosshair Color | White |
| Hit Marker Visuals | On |
| Damage-Based Hit Markers | On |
Widget Visibility
| Weapon Information | 100 |
| Equipment Information | 100 |
| Player & Streak Toasts | On |
| Elimination ID | On |
| Notifications | On |
| Minimap | On |
Motion Reduction
| Motion Sickness Reduction Preset | Off |
| Horizontal Line Preset | Off |
X-58 Nyx

WZ.55 Striga

Vel 46

Type 73

Signal .50

Sang 9mm

Rezi 12

Patriot XMR

PPSh-41

Oris 8.6

Oden

Mosin-Nagant

MAR-9

M4

- Reflex FJX 708 Pro
- Heavy Silencer FSS IS300
- Stock Hurricane Stock
- Bright ADS Laser SZ Gen.6 PEQ
- Ammunition 5.7x28mm Frangible
Kastov 762

- Short Barrel Hanbit 74U 205.74M
- Flash Hider Usenko 308-1L
- Light Tactical Stock Kastov Combat Lite
- Skeleton Grip Mugi 00-YK1 Grip
- Ammunition 5.45 Soviet High VE
Karit P68

KG-7 Vulcan

ISO Nightshade

Hyeon Burst

Han 86

Grenade Launcher

Finn LMG

Axlon

.50 GS
