MODERN WARFARE 3 SETTINGS
Controller > Input
Controller > Advanced
Graphics > Display
Graphics > Quality
Graphics > View
Audio
Interface
Controller > Input
Input Device
Aiming Input Device | Controller |
Button Layout | Default |
Bumper Ping | Off |
Flip L1/L2 and R1/R2 | Off |
Stick Layout Preset | Default |
Controller Vibration | Off |
Trigger Effect | Off |
Aiming
Horizontal Stick Sensitivity | 7 |
Vertical Stick Sensitivity | 7 |
Sensitivity Multiplier | Default |
Vertical Aim Axis | Default |
Gameplay
Aim Down Sight Behavior | Hold |
Change Zoom Shared Input | Sprint/Tactical Sprint/Focus |
Automatic Sprint | Automatic Tactical Sprint |
Equipment Behavior | Hold |
Weapon Mount Activation | ADS+Melee |
Weapon Mount Exit Delay | Short |
Tactical Stance Activation | ADS+Down Button |
Tactical Stance Behavior | On Toggle |
Interact/Reload Behavior | Prioritize Interact |
Controller > Advanced
Aim Assist
Target Aim Assist | On |
Aim Assist Type | Default |
Gyro Aiming
Gyro Behavior | Off |
Gravity Vector | Off |
Gyro Sensitivity Horizontal | 10 |
Gyro Sensitivity Vertical | 10 |
Gyro Horizontal Inversion | Off |
Gyro Vertical Inversion | Off |
Aiming
Aim Response Curve Type | Dynamic |
ADS Sens. Multiplier (Focus) | 1.00 |
ADS Sensitivity Transition Timing | Instant |
Custom Sensitivity Per Zoom | On |
ADS Sens. Multiplier (Low Zoom) | 0.75 |
ADS Sens. Multiplier (2x-3x Zoom) | 0.90 |
ADS Sens. Multiplier (4x-5x Zoom) | 1.00 |
ADS Sens. Multiplier (6x-7x Zoom) | 1.35 |
ADS Sens. Multiplier (8x-9x Zoom) | 1.35 |
ADS Sens. Multiplier (High Zoom) | 1.20 |
Inputs Deadzone L Stick Min | 0.03 |
Inputs Deadzone R Stick Min | 0.03 |
Inputs Deadzone L Stick Max | 0.99 |
Inputs Deadzone R Stick Max | 0.99 |
Inputs Deadzone L Trigger | 0.13 |
Inputs Deadzone R Trigger | 0.13 |
Movement Behaviors
Auto Move Forward | Off |
Tactical Sprint Behavior | Double Tap |
Grounded Mantle | Off |
Automatic Airborne Mantle | Partial |
Automatic Ground Mantle | Off |
Slide/Dive Behavior | Hybrid |
Plunging Underwater | Free |
Parachute Auto-Deploy | Off |
Sprinting Door Bash | On |
Ledge Hang Mantle Behavior | Movement Based |
Combat Behaviors
ADS Stick Swap | Off |
Backpack Alternate Control | Off |
Weapon Mount Movement Exit | On |
Weapon Mount Exit Delay | Short |
Depleted Ammo Weapon Switch | On |
Quick C4 Detonation | Off |
Vehicle Behaviors
Vehicle Camera Recenter | Short Delay |
Camera Initial Position | Free Look |
Overlays Behaviors
Scoreboard/Map Behavior | Toggle |
Ping Wheel Delay | Short |
Double Tap Danger Ping Delay | Short |
Graphics > Display
Display
Display Mode | Fullscreen Exclusive |
Display Monitor | ROG XG27AQM |
Display Adapter | NVIDIA GeForce RTX 4090 |
Screen Refresh Rate | 270.001 |
Display Resolution | 2560×1440 |
Dynamic Resolution | Off |
Aspect Ratio | Wide 16:9 |
V-Sync (Gameplay) | Off |
V-Sync (Menus) | Off |
Custom Frame Rate Limit | Unlimited |
Gameplay Custom Frame Rate Limit | 300 |
Menu Custom Frame Rate Limit | 60 |
Out Of Focus Custom Frame Rate Limit | 30 |
Display Gamma | 2.2 (SRGB) |
High Dynamic Range (HDR) | Off |
Graphics > Quality
Global Quality
Graphic Preset | Custom |
Render Resolution (2560×1440) | 100 |
Dynamic Resolution | Off |
Upscaling/Sharpening | FidelityFX CAS |
FidelityFX CAS Strength | 100 |
Path Tracing + Ray Reconstruction | Off |
VRAM Scale Target | 90 |
Variable Rate Shading | On |
Nvidia DLSS Frame Generation | Off |
Details & Textures
Texture Resolution | High |
Texture Filter Anisotropic | High |
Depth of Field | Off |
Detail Quality Level | Low |
Particle Resolution | Very Low |
Bullet Impacts | On |
Persistent Effects | Off |
Shader Quality | High |
On-Demand Texture Streaming | On |
Local Texture Streaming Quality | Low |
Shadow & Lighting
Shadow Quality | Very Low |
Screen Space Shadows | High |
Ambient Occlusion | Off |
Screen Space Reflections | Off |
Static Reflection Quality | Low |
Post Processing Effects
Tessellation | Off |
Terrain Memory | Min |
Volumetric Quality | Low |
Deferred Physics Quality | Off |
Weather Grid Volumes | Off |
Water Quality | Off |
Graphics > View
Field Of View
Field Of View (FOV) | 120 |
ADS Field Of View | Affected |
Weapon Field Of View | Wide |
3rd Person Field Of View | 90 |
Vehicle Field Of View | Wide |
Camera
1st Person Camera Movement | Least (50%) |
3rd Person Camera Movement | Least (50%) |
3rd Person ADS Transition | 1st Person ADS |
Default Spectator Camera | Game Perspective |
Audio
Volumes
Audio Mix | PC |
Master Volume | 60 |
Music Volume | 0 |
Dialogue Volume | 50 |
Effects Volume | 100 |
Hit Marker Volume | 100 |
Speakers/Headphones Game Sound Device | Default System Device |
Mono Audio | Off |
Mono Amount | 0 |
Subtitles
Subtitles | Default |
Subtitles Size | Default |
Subtitles Background Opacity | 0 |
Voice Chat
Voice Chat | On |
Last Words Voice Chat | On |
Proximity Chat | On |
Voice Chat Device | Default System Device |
Voice Chat Recording Mode | Push To Talk |
Voice Chat (Push To Talk) | , |
Voice Chat Volume | 30 |
Microphone Test | Off |
Microphone Device | Default System Device |
Microphone Volume | 50 |
Channels
Mute Yourself When Connecting | Off |
Game Voice Channel | All Lobby |
Audio Advanced Settings
Juggernaut Music | On |
Hit Marker Sound Effects | MW |
Mute Game When Minimized | Off |
Reduce Tinnitus Sound | On |
Interface
Readability
Menu Text Size | Default |
Text Chat Size | Default |
Text Chat Background Opacity | 20 |
Text Chat Message Duration | Short |
Color Customization | Custom |
Color Filter Settings
Color Filter | Filter 2 |
Color Filter Target | Both |
World Color Intensity | 100 |
Interface Color Intensity | 100 |
Interface Element Colors
HUD Color Palette | Default |
You | Black |
Team | Blue |
Party | Green |
Enemy | Red |
Neutral | White |
Contested | Yellow |
Subtitles
Subtitles | All Off |
Subtitles Size | Default |
Subtitles Background Opacity | 0 |
HUD
Vertical Heads-Up-Display (HUD) Bounds | 0 |
Horizontal Heads-Up-Display (HUD) Bounds | 0 |
Mini Map Shape | Square |
Mini Map Rotation | On |
Horizontal Compass | On |
Crosshairs | On |
Hit Markers Visuals | On |
Damage-Based Hit Markers | On |
Player Names | Full Name |
Vehicle HUD Prompts | Fade After 5 Seconds |
Telemetry
Telemetry | Custom |
FPS Counter | On |
Server Latency | On |
Packet Loss | On |
Graphic Card (GPU) Temperature | Off |
Graphic Card (GPU) Time | Off |
Graphic Card (GPU) Clock | Off |
VRAM Usage | Off |
Processor (CPU) Time | Off |
Clock | Off |
Telemetry Label Size | Default |
Connection Meter | Off |
Advanced Interface Settings
Gameplay Tips | On |
Skip Introduction Movie | On |
Tooltips | On |
Network In-Game Alert Icons | On |
Hardware In-Game Alert Icons | On |
Parallax Effects | Off |
Center Dot | On |
Center Dot Scale | Default |
Use System Mouse Cursor | Off |
System Key Behavior | Operating System |
Â
Haymaker
- Muzzle
Crown Breaker Choke
- Barrel
Imperator Long Barrel
- Laser
Verdant Hook Box Laser
- Underbarrel
Bruen Bastion Angled Grip
- Conversion Kit
JAK Maglfit Kit
RAM-9
- Muzzle
ZEHM35 Compensated Flash Hider
- Laser
Schlager PEQ BOX IV
- Stock
Hunker-5 Stock Pad
- Rear Grip
Retort 90 Grip Tape
- Underbarrel
DR-6 Handstop
BP50
- Barrel
Lore-9 Heavy Barrel
- Stock
MOAT-40 Stock
- Underbarrel
DR-6 Handstop
- Ammunition
5.56 NATO High Grain Rounds
- Rear Grip
TRST-IV Grip Tape
HRM-9
- Muzzle
ZEHM35 Compensated Flash Hider
- Underbarrel
DR-6 Handstop
- Magazine
50 Round Drum
- Rear Grip
PCS-90 Assault Grip
- Stock
Folding Stock
Ranked Play Katt-AMR
- Barrel
Peredition 24" Short Barrel
- Muzzle
MV50 Muzzle Brake
- Stock
Lightweight Rubberized Stock Pad
- Bolt
Ephemeral Quick Bolt
- Rear Grip
Phantom Grip
Ranked Play XRK Stalker
- Barrel
KLX-09 Short Barrel
- Stock
Helix LV Light Stock
- Bolt
XRK Stalker Light Bolt
- Rear Grip
XRK Stalker Factory Grip
Ranked Play Renetti
- Muzzle
ZEHMN35 Compensated Flash Hider
- Barrel
MK2 Renetti Long Barrel
- Optic
Slate Reflector
- Rear Grip
Renetti Wood Grain
Ranked Play MCW
- Barrel
16.5" MCW Cyclone Long Barrel
- Muzzle
L4R Flash Hier
- Optic
MK.3 Reflector
- Underbarrel
DR6 Handstop
- Rear Grip
RB Claw-PSL Grip
Ram-7
- Muzzle
L4R Flash Hider
- Barrel
Cronen Headwind Long Barrel
- Stock
HVS 3.4 Pad
- Underbarrel
Bruen Heavy Support Grip
- Rear Grip
Retort 90 Grip Tape
Striker
- Muzzle
Purifier Muzzle Break
- Barrel
Striker Recon Long Barrel
- Stock
Lachmann MK2 Light Stock
- Underbarrel
FTAC MSP-98 Handstop
- Rear Grip
Sakin ZX Grip
MTZ Interceptor
- Muzzle
Sonic Suppressor
- Barrel
MTZ Blackthorn Barrel
- Optic
Corio EaglesEye 2.5x
- Underbarrel
DR-6 Handstop
- Ammunition
7.62x51mm High Grain Rounds
BAS-B
- Barrel
Bruen Venom Long Barrel
- Optic
Slate Reflector
- Stock
Ravage-CS
- Underbarrel
Bruen Heavy Support Grip
- Rear
STT88 Grip
Renetti
- Barrel
MK2 Renetti Long Barrel
- Muzzle
ZEHMN35 Compensator Flash Hider
- Optic
Slate Reflector
- Rear Grip
Renetti Wood Grain Grip
- Ammunition
9mm High Grain Rounds
COR-45
- Barrel
XRK PYRE-9 Heavy Long Barrel
- Laser
FJX DIOD-70
- Ammunition
.45 Auto High Grain Rounds
- Trigger Action
XRK Lightning Fire
- Rear Grip
Tactical Grip Cover
WSP Swarm
- Muzzle
Purifier Muzzle Brake
- Barrel
WSP Ruthless-L Barrel
- Optic
Slate Reflector
- Stock
FSS Fortress Heavy Stock
- Underbarrel
Bruen Heavy Support Grip
XRK Stalker
- Laser
FSS OLE-V Laser
- Optic
SP-X 80 6.6x
- Stock
Helix LV Light Stock
- Bolt
XRK Stalker Light Bolt
- Rear Grip
XRK Stalker Factory Grip
KATT-AMR
- Laser
FSS OLE-V Laser
- Stock
Tactical Stock Pad
- Bipod
ADS Bipod
- Rear Grip
Phantom Grip
- Bolt
Ephemeral Quickbolt
WSP-9
- Barrel
WSP Optac Long Barrel
- Underbarrel
DR-6 Handstop
- Stock
No Stock
- Rear Grip
Marauder Grip
- Magazine
32 Round Magazine
Ranked Play Rival-9
- Muzzle
Purifier Muzzle Brake
- Barrel
Rival-C Clearshot Barrel
- Stock
MTZ Marauder Stock
- Underbarrel
DR-6 Handstop
- Rear Grip
Rival Vice Assault Grip
MCW
- Muzzle
L4R Flash HIder
- Barrel
16.5" MCW Cyclone Long Barrel
- Optic
Quarters Class Reflex
- Underbarrel
DR-6 Handstop
- Ammunition
5.56 Nato High Grain Rounds